The developers of the indie PC game Star Citizen don't want their game to become so popular that it's on every console. Cloud Imperium Games says besides, Xbox One and PlayStation 4 "simply don't have the power to drive the game," according to PC Gamer. Most developers want to dominate the market--and that means wide adoption by console users. But high-end gamers are PC gamers--and Star Citizen is built for them.
In an interview with an Italian PC Gaming magazine, Eric Peterson of Cloud Imperium said, "First and foremost, consoles couldn’t possibly handle a game like Star Citizen." (English translation here.) Think it's a crazy move--ignoring the giant console market for the high-end PC gamer? Maybe you need to check out the Star Citizen crowdfunding campaign--it's new stretch goal is $49 million!
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